Unity: Feel free to take Unity 3D course, All Unity concepts are very well explained in Hindi. Unity 3D-Game Development
WHAT YOU WILL LEARN
- Beginner-level Unity 3D game development
- Training for corporate employees
- Even students not aware of the basics of Unity 3D and coding can learn and are guaranteed to build applications based on augmented reality
- Unity 3D and basics of C#
- Essential Unity 3D concepts to start development
DESCRIPTION
Unity 3D: (Game Development) - Racing Car Game with Unity
- 6 hours to complete
- 1-hour advanced point for self-exploration, skipping these videos is optional
Learn Unity 3D with Kings Engineering in Hindi. In this Unity 3D course, we will learn Unity from scratch, and our goal is to become masters in Unity 3D. This course is in Hindi, making it very easy to understand basic concepts and tackle coding problems effortlessly. By the end of the course, you will definitely include Unity 3D in your resume and be able to develop Unity 3D-based apps and games. With this knowledge, you can use any development tool to undertake projects. Even if you're new to Unity, after this Unity 3D course, you will be familiar with running built Unity 3D-based applications and enhancing your coding performance.
Students from the 12th standard and above can take advantage of this Unity 3D course. If you're in another industry like mechanical or non-IT fields, this video is also suitable for you. Basic and essential points are covered in this Unity 3D course.
We will provide required scripts that include all Unity 3D codes shown in the video. Feel free to practice in Unity 3D.
Topics Covered in Unity Tutorial:
- Unity 3D Introduction and Promo
- Unity Intro
- Unity Work Structure
- Unity Installation
- Project Creation
- Unity Interface
- File Structure and its Elements
- Game Setup
- Scene and Project Switching
- Model Import
- Prefab
- Scripting Session Introduction
- Scripting Basics
- Scripting Variables in Unity 3D and Some MonoBehaviour Properties
- Scripting Click Handlings and Methods
- Scripting: Create Reference of Script
- Player Movement
- Ground Setup and Turnaround Movement
- Collision Trigger and Physical Properties Rigid Body
- Camera Setup
- Obstacle Setup
- Obstacle Setup to Handle Game Win Loss and Back Movement Restricted
- UI Designing Introduction
- UI Designing - Canvas Setting
- Panel and Sprite Generation
- Scroll View and Slider
- First Page Design
- Game Control UI Design
- Win Panel, Loss Panel, and Exit Panel
- Script Integration with UI Component and Panel
- Script Integration with UI - Car Control with Screen Buttons
- Script Integration - Assign Value to Text Through a Code
- Scripting - Panel Integration
- Conclusion
- Advanced Point Session Introduction
- Layout Importance
- Basic Animation Creation
- Import Animation from Mixamo
- Switch Animation Running to Jump
- Log Viewer in Mobile Phone Unity 3D - Must Watch
- Draggable UI || Floating UI
- Lighting Setting
- Game Static Window and Its Basic Use
- Unity 3D | AR Foundation | Vuforia AR SDK | Unity Log Viewer.
CONTENT
Introduction
- Introduction
- Unity Intro
- Unity Work Structure
- Installation
- Unity Installation
- Unity 3D
- Project Creation
- Game Setup
- Unity Interface
View Course on Udemy: